
Finding Your Look
Define and hold a look: style formulas, era references, mixing principles, regional differences, texture simulation, and where style transfer should stop.


Era, Reference, Texture: The Three Variables of a Style Formula

How to Turn a Look Into a Reusable Style Recipe

One Face, Four Traditions: Regional Style Differences That Actually Show

Six Flat Shapes or Dense Detail: Choosing How Much to Render

Making a Whole Season Look Like One Show

Halftone, Misregistration, Paper Grain: Writing Print Texture

Mixing Two Styles Without Them Fighting

Chiaroscuro or High-Key: Writing Lighting Schools Into Prompts

Where Style Transfer Should Stop
